![]() ![]() When two-weapon fighting, you can add your ability modifier to the damage of the off-hand attack. In addition, when you hit with a ranged attack using a thrown weapon, you gain a +2 bonus to the damage roll. ![]() You can draw a weapon that has the thrown property as part of the attack you make with the weapon. You must be wielding a simple or martial weapon to use this reaction. When a creature you can see hits a target, other than you, within 5 feet of you with an attack, you can use your reaction to reduce the damage the target takes by 1d10 + your proficiency bonus (to a minimum of 0 damage). The weapon must have the two-handed or versatile property for you to gain this benefit. When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. You gain a +2 damage bonus to a weapon held in one hand if you are holding no other weapons. While you are wearing no armor, you gain a +1 bonus to AC. Moreover, you can see an invisible creature within range, unless the creature successfully hides. Within that range, you can effectively see anything that isn’t behind total cover, even if blinded or in darkness. You have blindsight with a range of 10 feet. You gain a +2 bonus to attack rolls you make with ranged weapons. You may choose one fighting style from the options below, and may change your fighting style whenever you complete a long rest. Your training gives you experience in a range of fighting styles, and enables you to refocus yourself through meditation. In addition, whenever you use your object interaction to stow one weapon with which you are proficient you may immediately draw one other weapon with which you are proficient. Your unarmed strikes may inflict the same damage type as a melee weapon you are holding and proficient with. You can correct bonuses by customising a weapon attack, but to correct damage dice you will need to add a custom action. Unfortunately D&D Beyond does not currently support expanded Monk Weapons in homebrew – you will need to customise the actions to set the correct damage dice and bonuses on your character sheet. You are proficient in all martial weapons, and all weapons with which you are proficient are Monk Weapons for you. ![]() Weapon Masterģrd-level Way of the Weapon Master feature Those who follow the Way of the Weapon Master are experts with any weapon they wield – anything they hold can become an instrument of grace and precision, able to deliver a perfect killing strike in an instant. Monstrous Compendium Vol 3: Minecraft Creatures ![]()
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